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3D video : from capture to diffusion / [electronic resource] edited by Laurent Lucas, Céline Loscos, Yannick Remion. - Hoboken : Wiley, 2013. - 1 online resource (482 pages). - ISTE . - ISTE. .

Includes bibliographical references and index.

Foundation -- Description/reconstruction of 3D scenes -- Standards and compression of 3D video -- Rendering and 3D display -- Implementation and outlets.

While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D video has become one of the new technology trends of this century. The chapters in this book cover a large spectrum of areas connected to 3D video, which are presented both theoretically and technologically, while taking into account both physiological and perceptual aspects.

9781118761915 111876191X 9781118761922 1118761928


3-D video (Three-dimensional imaging)
Coding theory.
Embedded computer systems.
Three-dimensional display systems.
3-D video (Three-dimensional imaging)


Electronic books.

TK6680.8.A15

006.6 006.696
Last Updated on September 15, 2019
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