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King, Roger.

3D animation for the raw beginner using Autodesk Maya / Roger King. - 2nd ed. - Boca Raton : CRC press, 2019. - xvii, 434 p. : col. ill. ; 24 cm.

Includes index.

An introduction to 3D modeling, animation, and rendering with a focus on autodesk Maya -- The gold standard of polygon modeling and the nurbs alternative -- A focus on simplicity : a core set of modeling tools in an overwhelming app -- Using the new(er) sculpting toolset in Maya in a polygon modeling workflow -- Advanced materials techniques : using Arnold mix materials and photoshop -- Advanced design techniques : modeling, composition, lighting, and materials -- Animation : particle dynamics, collisions, forces, blend shape, key-framing, skeletons, and scripting -- Rendering and lights.

"3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Maya's complex interface and basic capabilities. When used for individual study, aspiring animators revel in the book's easy-tofollow, hands-on learning style"--

9780815388784 (pbk)

2020693074


Computer animation.
Three - dimensional display systems.

TR897.72.M39

776.6 / KIT
Last Updated on September 15, 2019
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