Handbook of digital games / [electronic resource]
by Angelides, Marios C [editor.]; Agius, Harry [editor.].
Material type: BookPublisher: Hoboken, NJ : IEEE Press-Wiley, [2013]Edition: First edition.Description: 1 online resource (xi, 767 pages).ISBN: 9781118796276; 1118796276; 9781118796238; 1118796233; 9781118796443; 1118796446.Subject(s): Computer games | Video games | GAMES -- Board | Computer games | Video games | Electronic booksOnline resources: Wiley Online Library Summary: "The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social media function, and multi-generational aspect of modern computer games. Featuring over twenty-five international experts from both academia and game industry, this valuable handbook covers all the basics and current trends of computer games for the engineers in the game industry"-- Provided by publisher.No physical items for this record
Includes bibliographical references and index.
"The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social media function, and multi-generational aspect of modern computer games. Featuring over twenty-five international experts from both academia and game industry, this valuable handbook covers all the basics and current trends of computer games for the engineers in the game industry"-- Provided by publisher.
Print version record and CIP data provided by publisher.
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