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1. Beginning XNA 2.0 game programming : from novice to professional

by Lobão, Alexandre Santos; Evangelista, Bruno; De Farias, Jose.

Material type: book Book; Format: print ; Literary form: not fiction Publisher: Berkeley, CA : Apress, c2008Availability: Items available for loan: Dhaka University Science Library [005.1 LOB] (1).

2. Zune game development using XNA 3.0

by Waters, Dan; DeSeranno, Shane.

Material type: book Book; Format: print available online remote; Literary form: not fiction Publisher: Berkeley, Calf. : Apress, c2009Availability: Items available for loan: Dhaka University Science Library [794.8 WAZ] (1).

3. Editing XNA 3.0 game programming recipes

by Grootjans, Riemer; Ferracchiati, Fabio Claudio.

Material type: book Book; Format: print available online remote; Literary form: not fiction Publisher: Berkeley, Calif. : Apress, c2009Availability: Items available for loan: Dhaka University Science Library [794.8 GRX] (2).

Last Updated on September 15, 2019
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