000 01885mam a2200337 a 4500
001 1689285
003 BD-DhUL
005 20150219202158.0
008 950315s1996 njuaf b 001 0 eng
010 _a 95013631
020 _a0201848406
020 _a9788131705056
035 _a(OCoLC)35132632
035 _a(OCoLC)ocm35132632
035 _a(NNC)1689285
040 _aDLC
_cDLC
_dNNC
_dOrLoB
_dBD-DhUL
050 0 0 _aT385
_b.C5735 1995
082 0 0 _a006.6
_220
_bCOM
245 0 0 _aComputer graphics :
_bprinciples and practice /
_cJames D. Foley ... [et al.].
250 _a2nd ed. in C
260 _aReading, Mass. :
_bAddison-Wesley,
_c1996.
263 _a9507
300 _a 1158 p., [64] p. of col. plates :
_bill. ;
_c24 cm.
365 _aIRS
_b635
500 _aIncludes index.
505 0 0 _gCh. 1.
_tIntroduction --
_gCh. 2.
_tProgramming in the Simple Raster Graphics Package (SRGP) --
_gCh. 3.
_tBasic Raster Graphics Algorithms for Drawing 2D Primitives --
_gCh. 4.
_tGraphics Hardware --
_gCh. 5.
_tGeometrical Transformations --
_gCh. 6.
_tViewing in 3D --
_gCh. 7.
_tObject Hierarchy and Simple PHIGS (SPHIGS) --
_gCh. 8.
_tInput Devices, Interaction Techniques, and Interaction Tasks --
_gCh. 9.
_tDialogue Design --
_gCh. 10.
_tUser Interface Software --
_gCh. 11.
_tRepresenting Curves and Surfaces --
_gCh. 12.
_tSolid Modeling --
_gCh. 13.
_tAchromatic and Colored Light --
_gCh. 14.
_tThe Quest for Visual Realism --
_gCh. 15.
_tVisible-Surface Determination --
_gCh. 16.
_tIllumination and Shading --
_gCh. 17.
_tImage Manipulation and Storage --
_gCh. 18.
_tAdvanced Raster Graphics Architecture --
_gCh. 19.
_tAdvanced Geometric and Raster Algorithms --
_gCh. 20.
_tAdvanced Modeling Techniques --
_gCh. 21.
_tAnimation --
_tAppendix: Mathematics for Computer Graphics.
650 0 _aComputer graphics.
700 1 _aFoley, James D.,
_d1942-
900 _aAUTH
_bTOC
942 _2ddc
_cBK
999 _c1261
_d1261