000 02738cam a22003614a 4500
001 16859257
003 BD-DhUL
005 20161229110659.0
008 110706s2011 nyu b 001 0 eng
010 _a 2011027170
020 _a9780415897662 (hardback)
040 _aDLC
_cDLC
_dBD-DhUL
042 _apcc
050 0 0 _aGV1469.15
_b.S86 2012
082 0 0 _a793.932
_bSUG
084 _aSOC026000
_aSOC010000
_aSOC032000
_2bisacsh
100 1 _aSundén, Jenny,
_d1973-
245 1 0 _aGender and sexuality in online game cultures :
_bpassionate play /
_cJenny Sundén, Malin Sveningsson.
260 _aNew York :
_bRoutledge,
_c2012.
300 _axii, 234 p. ;
_c24 cm.
490 0 _aRoutledge advances in feminist studies and intersectionality ;
_v8
504 _aIncludes bibliographical references and index.
520 _a"How do gender and sexuality come to matter in online game cultures? Why is it important to explore "straight" versus "queer" contexts of play? And what does it mean to play together with others over time, as co-players and researchers? Gender and Sexuality in Online Game Cultures is a book about female players and their passionate encounters with the online game World of Warcraft and its player cultures. It takes seriously women's passions in games, and as such draws attention to questions of pleasure in and desire for technology. The authors use a unique approach of what they term a "twin ethnography" that develops two parallel stories. Sveningsson studies "straight" game culture, and makes explicit that which is of the norm by exploring the experiences of female gamers in a male-dominated gaming context. Sundén investigates "queer" game culture through the queer potentials of mainstream World of Warcraft culture, as well as through the case of a guild explicitly defined as LGBT.Academic research on game culture is flourishing, yet feminist accounts of gender and sexuality in games are still in the making. Drawing on feminist notions of performance, performativity and positionality, as well as the recent turn to affect and phenomenology within cultural theory, the authors develop queer, feminist studies of online player cultures in ways that are situated and embodied"--
_cProvided by publisher.
650 0 _aInternet games
_xSocial aspects.
650 0 _aInternet and women.
650 7 _aSOCIAL SCIENCE / Sociology / General.
_2bisacsh
650 7 _aSOCIAL SCIENCE / Feminism & Feminist Theory.
_2bisacsh
650 7 _aSOCIAL SCIENCE / Gender Studies.
_2bisacsh
700 1 _aSveningsson, Malin.
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2ddc
_cBK
955 _bxj07 2011-07-06
_cxj07 2011-07-06 ONIX
_axn05 2012-02-03 1 copy rec'd., to CIP ver.
999 _c143698
_d143698