000 | 03334cam a2200625Ka 4500 | ||
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001 | ocn671402153 | ||
003 | OCoLC | ||
005 | 20171119113441.0 | ||
006 | m o d | ||
007 | cr cnu---unuuu | ||
008 | 101021s2010 maua ob 001 0 eng d | ||
020 |
_a9781444327977 _q(electronic bk.) |
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020 |
_a1444327976 _q(electronic bk.) |
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020 |
_a9781444327960 _q(electronic bk.) |
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020 |
_a1444327968 _q(electronic bk.) |
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020 |
_a9781444341485 _q(electronic bk.) |
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020 |
_a1444341480 _q(electronic bk.) |
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020 | _z9781444337099 | ||
020 | _z1444337092 | ||
024 | 8 | _a9786612783708 | |
029 | 1 |
_aAU@ _b000046688164 |
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029 | 1 |
_aCHNEW _b000609381 |
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029 | 1 |
_aNZ1 _b15915905 |
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029 | 1 |
_aSE4M6 _b120061287 |
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035 |
_a(OCoLC)671402153 _z(OCoLC)689523674 _z(OCoLC)729024312 _z(OCoLC)729731111 _z(OCoLC)791310510 _z(OCoLC)859907524 |
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037 |
_a278370 _bMIL |
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037 |
_aDBBD7547-C1B7-4D01-BBD3-EB5A29211428 _bOverDrive, Inc. _nhttp://www.overdrive.com |
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040 |
_aN$T _beng _epn _cN$T _dCDX _dE7B _dEBLCP _dOCLCQ _dYDXCP _dMHW _dDG1 _dIDEBK _dOCLCQ _dTEFOD _dREDDC _dOCLCQ _dOCLCF _dOCLCQ _dTEFOD _dOCLCQ _dCOO _dOCLCQ _dDG1 |
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049 | _aMAIN | ||
050 | 4 |
_aB105.C477 _bC62 2010eb |
|
072 | 7 |
_aPHI _x015000 _2bisacsh |
|
072 | 7 |
_aHP _2bicssc |
|
082 | 0 | 4 |
_a128/.2 _222 |
100 | 1 |
_aCohen, Martin, _d1964- |
|
245 | 1 | 0 |
_aMind games : 31 days to rediscover your brain / _cMartin Cohen. _h[electronic resource] |
260 |
_aMalden, MA : _bWiley-Blackwell, _c2010. |
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300 |
_a1 online resource (xi, 155 pages) : _billustrations |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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504 | _aIncludes bibliographical references and index. | ||
505 | 0 | _aMIND GAMES; Contents; Forward!; Acknowledgements; How To Use This Book; Week 1: Influencing the Reptile Mind; Week 2: Observing the Development of Little Minds; Week 3: Experiments in Practical Philosophy; Week 4: Miscellaneous Philosophical Investigations; Debriefing; Appendix A: Three Lines Test; Sources and Suggestions for Further Reading; Index. | |
520 | _aThis original and innovative book is an exploration of one of the key mysteries of the mind, the question of consciousness. Conducted through a one month course of both practical and entertaining 'thought experiments', these stimulating mind-games are used as a vehicle for investigating the complexities of the way the mind works.: By turns, fun, eye-opening and intriguing approach to thinking about thinking, which contains inventive and engaging 'thought experiments' for the general reader; Includes specially drawn illustrations by the French avant-garde artist, Judit; Reunites the social scie. | ||
588 | 0 | _aPrint version record. | |
650 | 0 | _aConsciousness. | |
650 | 0 | _aThought experiments. | |
650 | 4 | _aPhilosophy. | |
650 | 7 |
_aPHILOSOPHY _xMind & Body. _2bisacsh |
|
650 | 7 |
_aConsciousness. _2fast _0(OCoLC)fst00875441 |
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650 | 7 |
_aThought experiments. _2fast _0(OCoLC)fst01150274 |
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655 | 4 | _aElectronic books. | |
776 | 0 | 8 |
_iPrint version: _aCohen, Martin, 1964- _tMind games. _dMalden, MA : Wiley-Blackwell, 2010 _z9781444337099 _w(DLC) 2010016200 _w(OCoLC)608687746 |
856 | 4 | 0 |
_uhttp://onlinelibrary.wiley.com/book/10.1002/9781444327960 _zWiley Online Library |
942 |
_2ddc _cBK |
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999 |
_c204862 _d204862 |