000 06541cam a2200685 i 4500
001 ocn907811649
003 OCoLC
005 20171025082752.0
006 m o d
007 cr |||||||||||
008 150420s2015 enk ob 001 0 eng
010 _a 2015015961
020 _a9781118915875
_q(electronic bk.)
020 _a1118915879
_q(electronic bk.)
020 _z9781118915882
020 _z1118915887
020 _z9781118915868 (paperback)
020 _z9781118915899
020 _z1118915895
020 _z1118915860
029 1 _aDEBSZ
_b446071447
035 _a(OCoLC)907811649
_z(OCoLC)909142688
_z(OCoLC)961517939
_z(OCoLC)962685436
037 _a0448B996-3556-4B6A-A0DA-E9977A313FC7
_bOverDrive, Inc.
_nhttp://www.overdrive.com
040 _aDLC
_beng
_erda
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042 _apcc
049 _aMAIN
050 0 0 _aGV1469.37
072 7 _aGAM
_x001000
_2bisacsh
082 0 0 _a794.8/1536
_223
084 _aPHI000000
_2bisacsh
245 0 0 _aBioShock and philosophy : irrational game, rational book /
_cedited by Luke Cuddy.
_h[electronic resource]
264 1 _aChichester, West Sussex, UK ;
_aMalden, MA :
_bWiley/Blackwell,
_c2015.
300 _a1 online resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bn
_2rdamedia
338 _aonline resource
_bnc
_2rdacarrier
490 1 _aThe Blackwell philosophy and pop culture series
504 _aIncludes bibliographical references and index.
505 0 _aTitle Page; Copyright Page; Contents; Hacking into This Book (Introduction); Part I Level 1 Research Bonus: Increased Wisdom Capacity; Chapter 1 BioShock's Meta-Narrative: What BioShock Teaches the Gamer about Gaming; Mind Games; Rapture: How BioShock Hooks You; Horizons and Expectations in the Mid-Atlantic; The Meta-Narrative: Twisted Horizons; Gaming Freedom: Choosing or Obeying?; Notes; Chapter 2 The Value of Art in BioShock: Ayn Rand, Emotion, and Choice; Ayn Rand on Art, Ethics, and Choice; Horror Beneath the Waves; Why Randians Should Celebrate BioShock.
505 8 _aHow I Learned to Stop Worrying and Love the ADAMNotes; Chapter 3 SHODAN vs. the Many: Or, Mind vs. the Body; "Remember Citadel"; "What is a Drop of Rain, Compared to the Storm?"; "Your Flesh is an Insult to the Perfection of the Digital"; "And Now They Seek to Destroy Me! I Will Not Allow That!"; "All You Have is Your Hatred and Your ... Individuality"; "Remember, it is My Will That Guided You Here"; "Your Flesh, Too, is Weak. But You Have ... Potential"; Notes; Chapter 4 "The cage is somber": A Feminist Understanding of Elizabeth; "Danger: Do Not Speak to the Specimen"-Tower Sign.
505 8 _a"Why did They Put Me in Here? What Am I? What Am I?"-Elizabeth"I'm Out. It's Hard to Believe, but it's True, isn't It?"-Elizabeth; "You Don't Need to Protect Elizabeth in Combat. She Can Take Care of Herself"-Game Instructions; "My Days of Victimhood are Done"-Elizabeth; "Smother Him in the Crib"-Booker; Notes; Part II Tears, Time, and Reality; Chapter 5 Rapture in a Physical World: Did Andrew Ryan Choose the Impossible?; Physicalism, Ryan's Putter, and Ghosts; Plasmids and Ghosts in a Physical World; The Smell of Poo and Ghosts; The Last Bit; Notes.
505 8 _aChapter 6 Would You Kindly Bring Us the Girl and Wipe Away the Debt: Free Will and Moral Responsibility in BioShock Infinite"Liberty Means Responsibility"- George Bernard Shaw; "No Animal is Born Free ..."-Zachary Hale Comstock; Between the Confines of Necessity and Free Will; Measurements in Different Worlds; Would You Kindly?; BioShock Infinite as a Frankfurt-type Example; "We All Make Choices, But in the End Our Choices Make Us"-Andrew Ryan; The Impossible Price of Clemency; "One Can't Believe Impossible Things"; Notes; Chapter 7 BioShock as Plato's Cave; Is Outside the Cave Real Either?
505 8 _aBioShock Is BetterThe Other "Choices"; What About Refusal?; Harvest vs. Rescue: Stroke of Genius, Not a Flaw; Pretending to Talk about It; Chapter 8 BioShock Infinite and Transworld Individuality: Identity across Space and Time; Why Should We Care?; Essentialism; Transworld Identity and Counterpart Theory; Counterparts in the World of BioShock; BioShock and Necessary Beings; The Plurality of Worlds to Come; Notes; Chapter 9 Shockingly Limited: Escaping Columbia's God of Necessity; Determinism, Necessity, and the "Infinite" in BioShock Infinite.
520 _a"Considered a sign of the 'coming of age' of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite. Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS) Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture Considers visionary game developer Ken Levine's depiction of Ayn Rand's philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes"--
_cProvided by publisher.
520 _a"Presents expert reflections by philosophers (and connoisseurs) on BioShock, the critically acclaimed and immersive video game"--
_cProvided by publisher.
588 _aDescription based on print version record and CIP data provided by publisher.
650 0 _aVideo games
_xPhilosophy.
650 0 _aVideo games
_xDesign.
650 7 _aPHILOSOPHY / General.
_2bisacsh
650 4 _aBioShock.
650 4 _aFree will.
650 4 _aPhilosophy.
650 7 _aGAMES / Board
_2bisacsh
655 4 _aElectronic books.
700 1 _aCuddy, Luke,
_d1980-
_eeditor of compilation.
776 0 8 _iPrint version:
_tBioShock and philosophy
_dChichester, West Sussex, UK ; Malden, MA : John Wiley and Sons, 2015
_z9781118915868
_w(DLC) 2015005402
830 0 _aBlackwell philosophy and popculture series.
856 4 0 _uhttp://onlinelibrary.wiley.com/book/10.1002/9781118915899
_zWiley Online Library
942 _2ddc
_cBK
999 _c207990
_d207990