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3D animation for the raw beginner using Autodesk Maya /

by King, Roger.
Material type: materialTypeLabelBookPublisher: Boca Raton : CRC press, 2019Edition: 2nd ed.Description: xvii, 434 p. : col. ill. ; 24 cm.ISBN: 9780815388784 (pbk).Subject(s): Computer animation | Three - dimensional display systems
Contents:
An introduction to 3D modeling, animation, and rendering with a focus on autodesk Maya -- The gold standard of polygon modeling and the nurbs alternative -- A focus on simplicity : a core set of modeling tools in an overwhelming app -- Using the new(er) sculpting toolset in Maya in a polygon modeling workflow -- Advanced materials techniques : using Arnold mix materials and photoshop -- Advanced design techniques : modeling, composition, lighting, and materials -- Animation : particle dynamics, collisions, forces, blend shape, key-framing, skeletons, and scripting -- Rendering and lights.
Summary: "3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Maya's complex interface and basic capabilities. When used for individual study, aspiring animators revel in the book's easy-tofollow, hands-on learning style"-- Provided by publisher.
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Item type Current location Collection Call number Copy number Status Date due Barcode
Books Books Dhaka University Library
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Non Fiction 776.6 KIT (Browse shelf) 1 Available 518641
Books Books Dhaka University Library
General Stacks
Non Fiction 776.6 KIT (Browse shelf) 2 Available 518642

Includes index.

An introduction to 3D modeling, animation, and rendering with a focus on autodesk Maya -- The gold standard of polygon modeling and the nurbs alternative -- A focus on simplicity : a core set of modeling tools in an overwhelming app -- Using the new(er) sculpting toolset in Maya in a polygon modeling workflow -- Advanced materials techniques : using Arnold mix materials and photoshop -- Advanced design techniques : modeling, composition, lighting, and materials -- Animation : particle dynamics, collisions, forces, blend shape, key-framing, skeletons, and scripting -- Rendering and lights.

"3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Maya's complex interface and basic capabilities. When used for individual study, aspiring animators revel in the book's easy-tofollow, hands-on learning style"-- Provided by publisher.

Description based on print version record and CIP data provided by publisher.

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Last Updated on September 15, 2019
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